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      <title>Mac Widgets for Java - 0.9.3</title>
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      <description>One on the Mac, and one on the PC.&#xD;
&#xD;
First, the Mac.</description>
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      <title>Turning Ideas Into iPhone Applications</title>
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      <description>"I have an idea for an iPhone application."&#xD;
&#xD;
The most common conversation I have with people these days concerns the process of turning ideas into iPhone applications. Someone reaches out to me from across the Internet, hoping I will be able to build an iPhone application or make connections to people who will.</description>
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The most common conversation I have with people these days concerns the process of turning ideas into iPhone applications. Someone reaches out to me from across the Internet, hoping I will be able to build an iPhone application or make connections to people who will.<br/><br/><a href='http://www.developerzone.com/links/rss/turning_ideas_into_iphone_applications.html'><img src='http://www.developerzone.com/links/voteCountImage?linkId=136630' border='0'/></a></p>]]></content:encoded>
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      <title>Git for the Cocoa Developer: A Typical Workflow</title>
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      <description>This post covers the bare bones basics of what you need to get up and running with Git as your Source Control Management (SCM) software when developing with Xcode.</description>
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      <pubDate>Thu, 27 Nov 2008 10:30:39 GMT</pubDate>
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      <title>iPhone vs. Android development: Day 3</title>
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      <description>This is the 3rd in a series of 5 posts about an iPhone programming course I’m taking this week. The course is presented by Big Nerd Ranch. To make things more interesting I’m writing about how iPhone development differs from Android development, a subject with which I’m more familiar.</description>
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      <pubDate>Sat, 22 Nov 2008 00:43:50 GMT</pubDate>
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      <dc:creator>bloid</dc:creator>
      <dc:date>2008-11-22T00:43:50Z</dc:date>
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      <title>iPhone vs. Android development: Day 4</title>
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      <description>It’s day 4 of a 5-day course on iPhone programming. As before I’ll be sharing my observations from the classroom on how development on the iPhone compares to Android development. The class is presented by Joe Conway from Big Nerd Ranch.</description>
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      <pubDate>Fri, 21 Nov 2008 19:01:27 GMT</pubDate>
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      <dc:creator>bloid</dc:creator>
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      <title>Java 6 and Maven 2.0.9 on Leopard</title>
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      <pubDate>Wed, 19 Nov 2008 18:52:45 GMT</pubDate>
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      <dc:creator>cwash</dc:creator>
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      <title>Apple is about to bite Adobe!</title>
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      <description>“This downturn may also present some extraordinary opportunities for companies that have the cash to take advantage of it,” Jobs said.</description>
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      <pubDate>Wed, 19 Nov 2008 17:05:47 GMT</pubDate>
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      <dc:creator>DesignFloat</dc:creator>
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      <title>How to Price Your iPhone App out of Existence</title>
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      <description>I’m always told to start a speech with a good story, so I assume you’re supposed to start a blog entry with a bad story.</description>
      <category>apple</category>
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      <pubDate>Tue, 18 Nov 2008 19:35:09 GMT</pubDate>
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      <dc:creator>bloid</dc:creator>
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      <title>How To Develop iPhone Applications in Java</title>
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      <description>iPhone is a great phone to develop applications for. Unfortunately Apple decided to restrict developing iPhone applications in a less known language called Objective C, which is used pretty much within Apple (and by Apple developers) and almost noweher else. Only Steve Jobs knows the reason behind this strange decision. Java ( J2ME) is the most popular language &amp; platform for mobile development. So Java developers need a way to develop applications for iPhone too by leveraging their core competency.</description>
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      <pubDate>Mon, 17 Nov 2008 08:14:50 GMT</pubDate>
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      <category>apple</category>
      <category>frameworks</category>
      <category>gui</category>
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      <pubDate>Sat, 15 Nov 2008 19:27:03 GMT</pubDate>
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      <category>apple</category>
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&#xD;
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&#xD;
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There is a support for viewing/adding/editing/deleting of messages, todo lists, todo items, milestones and comments. 

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      <title>Announcing Grails iUI plug-in</title>
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      <description>I am excited to announce the release of a new Grails plug-in, iUI Plug-in version 0.2. This is the initial release of the plug-in. This plug-in installs the current version of the popular iUI library for developing native looking iPhone web applications. iUI is a combination of CSS, JavaScript and images for simplifying iPhone web applications and give the application a native iPhone application look and feel.</description>
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      <pubDate>Fri, 07 Nov 2008 20:11:59 GMT</pubDate>
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      <dc:creator>bloid</dc:creator>
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      <pubDate>Fri, 07 Nov 2008 12:53:52 GMT</pubDate>
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      <title>Cocoa for Scientists (Part XXIX): This is the Message</title>
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      <description>In our last installment, we began a journey into the world of lowish-level networking on Mac OS X and iPhone. The first tutorial introduced the topic, and delved into Bonjour, which is a framework that helps devices find each other. In this tutorial, we are going to learn how you can make devices connect and talk to each other after they have been introduced, a process best described as ‘messaging’. We’ll be developing some basic messaging classes that will run on Mac and iPhone.</description>
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      <pubDate>Wed, 05 Nov 2008 16:30:22 GMT</pubDate>
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      <title>Learning Cocoa</title>
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      <title>iPhone Developement Books Available</title>
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      <title>Develop java applications for Iphone</title>
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      <description>Using a concept called XMLVM (its opensource!!) its possible to develop java for iphone by cross compiling bytecode.</description>
      <category>ajax</category>
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      <category>java</category>
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      <pubDate>Mon, 27 Oct 2008 09:46:47 GMT</pubDate>
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      <title>OSX Uninstallers the Easy Way</title>
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